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A brand new planet colonisation system!

This week we did a major design iteration on the planet colonisation system. In the previous design, the planet was split into a huge square grid and you could send scouts anywhere to find resources....

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The Predestination Planetary Colonisation beta has now begun

We’ve just launched the second round of the Predestination beta, introducing the planetary exploration and colonisation gameplay. If you’re one of our beta backers or are otherwise signed up to test...

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Development Update: May 2014 – Augmented planet gameplay, Beta feedback, and...

The first iteration of the Galaxy beta has now been in backers’ hands for just over a month, and we’ve been working hard on fixing bugs and addressing the gameplay issues it raised. Your bug reports...

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Development Update: June 2014 – City Revamp, Ship Designs, and Beta Plans

June was a jam-packed month for us; We showed off Predestination at Comic Con Belfast and Q Con XXI, performed an iteration on the Fleet Combat gameplay, worked on a lot of new building and ship...

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Galaxy Beta V2.0: Planet Overhaul and Fleet Combat Iteration

Galaxy Beta V 2.0 has now been through internal testing and all beta backers will be mailed shortly with installation instructions and a download link. This beta is a major milestone for...

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The road to Early Access

Hey guys! Firstly, I’d like to apologise for the lack of a development update last month. We’ve been working hard on getting our upcoming Early Access version ready, but I realise it’s important to...

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Dev Update: Race Stats, Ship Crew, Commanders, Tax Update & Bugfixes

This is going to be a colossal dev update, as we’ve been pushing out patches at a much faster pace since the release of the 3D ship designer. In this dev update, I’ll round up all the work that’s been...

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Dev Update: Galactic Council, Revenant Homeworld, Victory Conditions,...

In the previous dev update, we delved into the details of a massive technology tree revamp that was in the works for Predestination, including dozens of new ship modules and weapons and the...

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Dev Update: Spying, War AI, Advanced Weapons, Planet Tweaks and more...

For the past few months we’ve been working on some big features and AI upgrades for Predestination, which have now been deployed as Update V0.9.6.0. This update includes the Spying gameplay and its...

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Dev Update: Singleplayer Mission Update is now live, User Interface and...

We’ve just released V0.9.7.0 and activated the first Singleplayer Mission in the Predestination storyline. You can play this mission after updating your game to 0.9.7.0 by pressing the Singleplayer...

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Dev Update: Threats & Coercions, Star Claims, AI Memory, Spontaneous AI...

We’ve just released the enormous V0.9.9.0 update, the last update before we hit the big V1.0 release and enter the iteration and refinement phase. This update includes a massive overhaul of the...

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Dev Update: V1.10 released. Simple Ship Designer, Refitting, Star Claims...

Predestination V1.10 has now gone live on Steam! This is the first major gameplay iteration since we officially entered beta and it revamps a large number of gameplay systems, so this is going to be a...

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